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Improvisation Adornment

Those who rely on speaking to persuade or please others and those who require the ability to gauge an audience find an improvisation adornment invaluable. This item is usually something worn on or near the head, such as a necklace, headband, or a mask. While wearing this item, if you fail a Bluff, Culture, Diplomacy, Intimidate, or Sense Motive check, as a reaction you can reroll the check and take the better result. You can also reroll a Profession check, provided the GM agrees the check involved some sort of interaction, such as acting, musical performance, public speaking, and the like. Once you benefit from a given improvisation adornment, you can benefit from a different one only after 24 hours have passed.

The adornment allows a number of rerolls per day based on its type.

Improvisation Adornment, Mk 1

Source Starfinder Armory pg. 114
Level 4; Price 1,800; Bulk

Description

One reroll

Improvisation Adornment, Mk 2

Source Starfinder Armory pg. 114
Level 8; Price 8,400; Bulk

Description

Two rerolls

Improvisation Adornment, Mk 3

Source Starfinder Armory pg. 114
Level 12; Price 33,500; Bulk

Description

Three rerolls