Archives of Nethys

Pathfinder | Starfinder

Armor | Weapons
Artifacts | Augmentations | Computers | Hybrid Items | Magic Items | Technological Items | Traps
Manufacturers | Other Items | Special Materials


Advanced Melee | Ammunition | Basic Melee | Grenade | Heavy | Longarms | Small Arms | Sniper | Solarian | Special
Critical Hit Effects | Special Properties | Weapon Accessories | Weapon Fusions


Coil Rifle

A coil rifle is a long, slender firearm surrounded by a coil that generates carefully aligned magnetic fields that accelerate a single round with impressive power and accuracy. Precision coil rifles are the most affordable of these weapons, while specialist coil rifles have greater range and efficacy. Rangefinder, saboteur, and assassin coil rifles are especially deadly weapons that are appreciated by true connoisseurs, veteran mercenaries, and experienced firearm specialists.

Projectile Weapons

Projectile weapons fire solid rounds, such as bullets or rockets. While projectile weapons are relatively antiquated, they provide serviceable firepower at a reasonable price to many travelers and traders.

Coil Rifle, Assassin

Source Starfinder Armory pg. 43
Level 19; Price 590,000
Damage 12d6 P; Range 90 ft.; Critical bleed 4d6
Capacity 16 rounds; Usage 1
Bulk 2; Special sniper (750 ft.)

Coil Rifle, Precision

Source Starfinder Armory pg. 43
Level 1; Price 390
Damage 1d6 P; Range 60 ft.; Critical
Capacity 4 rounds; Usage 1
Bulk 2; Special sniper (250 ft.)

Coil Rifle, Specialist

Source Starfinder Armory pg. 43
Level 5; Price 3,120
Damage 2d6 P; Range 70 ft.; Critical bleed 1d6
Capacity 6 rounds; Usage 1
Bulk 2; Special sniper (250 ft.)

Coil Rifle, Rangefinder

Source Starfinder Armory pg. 43
Level 10; Price 18,600
Damage 3d6 P; Range 70 ft.; Critical bleed 2d6
Capacity 8 rounds; Usage 1
Bulk 2; Special sniper (500 ft.)

Coil Rifle, Saboteur

Source Starfinder Armory pg. 43
Level 14; Price 76,700
Damage 7d6 P; Range 80 ft.; Critical bleed 3d6
Capacity 12 rounds; Usage 1
Bulk 2; Special sniper (750 ft.)