Archives of Nethys

Pathfinder | Starfinder

Armor | Weapons
Artifacts | Augmentations | Computers | Hybrid Items | Magic Items | Technological Items | Traps
Manufacturers | Other Items | Special Materials


Advanced Melee | Ammunition | Basic Melee | Grenade | Heavy | Longarms | Small Arms | Sniper | Solarian | Special
Critical Hit Effects | Special Properties | Weapon Accessories | Weapon Fusions


Blindmark Rifle

Blindmark rifles generate sonic frequencies through carefully aligned resonance in multiple magnetic cylinders positioned between the stock and the short muzzle of the weapon. When the rifle’s shot hits a target, that target retains the resonance as a faint or subsonic tone useful for creatures that have blindsense (sound or vibration) or blindsight (sound or vibration). Multiple targets struck by the same blindmark rifle emit identical tones that can be distinguished only by location. Blindmark rifles are manufactured in thunderstrike, LFD (low-frequency device), HFD (high-frequency device), and banshee models.

Sonic Weapons

Sonic weapons emit sonar waves at frequencies that are designed to injure or incapacitate enemies. Many of them are termed “low-frequency devices” (LFDs) and “high-frequency devices” (HFDs) based on the frequencies at which they operate and damage foes.

Blindmark Rifle, Banshee

Source Starfinder Armory pg. 49
Level 19; Price 585,000
Damage 8d8 So; Range 120 ft.; Critical sicken
Capacity 80 charges; Usage 10
Bulk 1; Special echo, stun

Blindmark Rifle, Thunderstrike

Source Starfinder Armory pg. 49
Level 3; Price 1,400
Damage 2d4 So; Range 60 ft.; Critical
Capacity 20 charges; Usage 2
Bulk 1; Special echo, stun

Blindmark Rifle, LFD

Source Starfinder Armory pg. 49
Level 8; Price 9,800
Damage 2d8 So; Range 80 ft.; Critical
Capacity 40 charges; Usage 5
Bulk 1; Special echo, stun

Blindmark Rifle, HFD

Source Starfinder Armory pg. 49
Level 13; Price 51,000
Damage 4d8 So; Range 100 ft.; Critical sicken
Capacity 40 charges; Usage 8
Bulk 1; Special echo, stun