Archives of Nethys

Pathfinder RPG (1st Edition) Starfinder RPG Pathfinder RPG (2nd Edition)

Armor | Shields | Weapons
Artifacts | Augmentations | Creature Companions | Computers | Hybrid Items | Magic Items | Technological Items | Traps
Manufacturers (Augmentations) | Manufacturers (Weapons) | Other Items | Special Materials


| Advanced Melee | Ammunition | Basic Melee | Grenade | Heavy | Longarms | Small Arms | Sniper | Solarian | Special
Critical Hit Effects | Special Properties | Weapon Accessories | Weapon Fusions


Screamer

A screamer is a circular metal device with two handles on the back. The front of a screamer projects a cone of sonic energy that can damage and deafen anyone within the weapon’s area of effect.

Sonic Weapons

Sonic weapons emit sonar waves at frequencies that are designed to injure or incapacitate enemies. Many of them are termed “low-frequency devices” (LFDs) and “high-frequency devices” (HFDs) based on the frequencies at which they operate and damage foes.

Screamer, LFD

Source Starfinder Core Rulebook pg. 178
Level 9; Price 14,000
Hands 2; Proficiency Heavy
Damage 2d10 So; Range 60 ft.; Critical deafen
Capacity 80 charges; Usage 8
Bulk 2; Special blast, unwieldy

Screamer, Thunderstrike

Source Starfinder Core Rulebook pg. 178
Level 5; Price 3,350
Hands 2; Proficiency Heavy
Damage 1d10 So; Range 30 ft.; Critical deafen
Capacity 40 charges; Usage 4
Bulk 2; Special blast, unwieldy

Screamer, HFD

Source Starfinder Core Rulebook pg. 178
Level 15; Price 107,500
Hands 2; Proficiency Heavy
Damage 4d10 So; Range 60 ft.; Critical deafen
Capacity 100 charges; Usage 10
Bulk 2; Special blast, unwieldy