Archives of Nethys

Pathfinder | Starfinder

Armor | Weapons
Artifacts | Augmentations | Computers | Hybrid Items | Magic Items | Technological Items | Traps
Manufacturers | Other Items | Special Materials


Advanced Melee | Ammunition | Basic Melee | Grenade | Heavy | Longarms | Small Arms | Sniper | Solarian | Special
Critical Hit Effects | Special Properties | Weapon Accessories | Weapon Fusions


Dragonglaive

A modern take on the traditional weapon of the dragonkin, the dragonglaive is a polearm in which the large slashing blade is electrified via embedded circuitry. These weapons are generally so heavy that they can be used only by Large creatures or creatures with Strength modifiers of at least +4.

Shock Weapons

Shock weapons emit powerful electrical blasts that can damage and potentially stun enemies. Ranged versions use a low-power laser to direct these weapons’ electrical arcs. Electrical blasts can also leap to adjacent targets, making the weapons well suited for stunning groups of enemies. In general, tempest shock weapons are the most powerful, followed in descending order by storm, aurora, and static shock weapons.

Dragonglaive, Wyrmlord

Source Alien Archive pg. 41
Level 19; Price 525,000
Damage 13d8 S & E; Critical
Bulk 2; Special powered (capacity 20; usage 1), reach

Dragonglaive, Basic

Source Alien Archive pg. 41
Level 4; Price 2,000
Damage 1d8 S & E; Critical
Bulk 2; Special powered (capacity 20; usage 1), reach

Dragonglaive, Thunderhead

Source Alien Archive pg. 41
Level 8; Price 9,000
Damage 2d8 S & E; Critical
Bulk 2; Special powered (capacity 20; usage 1), reach

Dragonglaive, Stormstrike

Source Alien Archive pg. 41
Level 12; Price 34,000
Damage 3d8 S & E; Critical
Bulk 2; Special powered (capacity 20; usage 1), reach

Dragonglaive, Skyshatter

Source Alien Archive pg. 41
Level 16; Price 160,000
Damage 8d8 S & E; Critical
Bulk 2; Special powered (capacity 20; usage 1), reach