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Archives of Nethys Afflictions Aliens Classes Conditions Equipment Feats Races Rules Setting Skills Spells/Rituals Themes Vehicles flourish Licenses Search Sources flourish Contact Us Contributors Support the Archives
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Archives of Nethys

Pathfinder RPG (1st Edition) Starfinder RPG (1st Edition) Starfinder RPG (2nd Edition) Pathfinder RPG (2nd Edition)

Biohacker | Envoy | Evolutionist | Mechanic | Mystic | Nanocyte | Operative | Precog | Solarian | Soldier | Technomancer | Vanguard | Witchwarper
Drone


Main Details | Alternate Class Features | Archetypes | Class Builds | Expertise Talents | Improvisations

Expertise Talents

You gain an expertise talent at 3rd level and every 4 levels thereafter. With the exception of additional skill expertise, these talents require you to have expertise in the skills they affect, as indicated in parentheses after the talent’s name.

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