Archives of Nethys

Pathfinder 1E | Pathfinder 2E | Starfinder


A character theme represents a focus for your character, which may be a result of your background, upbringing, training, or mystic destiny. You select a character theme at 1st level, gaining special benefits that reflect major aspects of that theme at 1st, 6th, 12th, and 18th levels. All abilities are extraordinary abilities unless otherwise noted. With your GM’s permission, you can even create your own theme that fits your character concept perfectly!

Ace Pilot (+1 Dex): Thanks to steady hands and nerves of steel, you are skilled at operating starships and other vehicles.
Battle Medic (+1 Int): You have been trained to treat combat wounds on and off the battlefield.
Biotechnician (+1 Int): You are a biotech researcher or avid user of such tech, constantly seeking out or developing new biotechnologies and combining existing augmentations with advancements in other fields.
Bounty Hunter (+1 Con): Almost nothing will stop you from tracking down your quarries and returning them dead or alive.
Career Trooper (+1 Con): You are a career member of a military and have been embroiled in conflicts and military bureaucracy for many years.
Colonist (+1 Con): You have an unquenchable trailblazer’s spirit, matched with the training and fortitude you’ll need to carve out a new life for yourself and others in the wilderness.
Corporate Agent (+1 Cha): You are an agent of a corporation, which relies on your negotiation, deal-making, and your natural cunning to advance its agendas.
Cult Hunter (+1 Wis): Your life’s work is to ferret out cults and free those who have fallen into their clutches.
Cultist (+1 Con): You served as a hooded, faceless adherent to a religion or organization that remains hidden from public view—usually because its aims are illegal or immoral.
Cyberborn (+1 Int): You’ve had some form of cybernetic augmentation since you were very young, and you see further augmentation as a path to self-improvement.
Death-Touched (+1 Con): You are not undead, but you have an affinity for the dead and undead that is inexplicable to most living creatures.
Dragonblood (+1 Cha): You can feel draconic magic pulsing through your veins, and the guttural roar of dragons invigorates you.
Dream Prophet (+1 Wis): You were drawn to Liavara by the Dreamers’ songs, which awoke in you a resonance with these enlightened beings.
Gladiator (+1 Con): You are a veteran of the public blood sport industry—a survivor of countless battles to earn a shiny credstick of winnings, the adulation of your fans, or both.
Icon (+1 Cha): You are a popular and respected celebrity within the bounds of colonized space.
Mercenary (+1 Str): You are a well-trained soldier of fortune who works well with your companions in battle.
Outlaw (+1 Dex): Whether you are guilty or not, you are a wanted criminal in a city, on a planet, or even throughout the galaxy.
Paranormal Investigator (+1 Int, Wis or Cha): Some, upon waking, want to forget their nightmares, find comfort among their companions, and dream of new adventures. That’s not you.
Priest (+1 Wis): Your unshakable devotion to a philosophy or religion forms the core of your personality.
Roboticist (+1 Int): You are fascinated by the internal workings of machines, whether they’re intelligent constructs or technological equipment.
Scholar (+1 Int): As an academic, you have a broad knowledge base and a thirst to expand it.
Solar Disciple (+1 Wis): Whether you're a devotee of Sarenrae or simply a resident of the Burning Archipelago, the sun looms large in your life, figuratively and literally.
Space Pirate (+1 Dex): You are a free-ranging corsair within the wild and unpredictable fringes of galactic civilization and live by your own code, or a code shared with other like-minded individuals.
Spacefarer (+1 Con): You live your life among the stars, seeking new worlds to explore and yearning for the next adventure.
Tempered Pilgram (+1 Cha): You have examined the kasathas practice of the Tempering and have concluded that one year is not enough time to learn from the countless other civilizations.
Themeless (+1 Any): You don’t fit neatly into any of the other categories, or you see yourself as a blank slate.
Tinker (+1 Int): You are a visionary in the field of micro-scale construction, able to elevate the applications of UPBs and other multifunctional materials to new heights. You might be a researcher who has made a breakthrough in design, a garage experimenter who delights in inventing or creating complex gizmos, or an enthusiast about all things homemade.
Wild Warden (+1 Wis): You believe that the trappings of civilization have made others soft, so you eschew them to live in the wilds, such as the jungles of Castrovel.
Xenoarchaeologist (+1 Int): You are driven to explore the ruins of bygone civilizations, whether they are millennia old or recently collapsed.
Xenoseeker (+1 Cha): As you travel outside of Pact Worlds space, you strive to make contact with alien life-forms.