Archives of Nethys

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General | Combat


Memorable Coercer

Source Starfinder #25: The Chimera Mystery pg. 45
You know how to use coercion to change people’s minds without suffering the consequences.

Prerequisites: Intimidate 1 rank.

Benefit: You gain a +1 insight bonus to Intimidate checks. In addition, when you successfully use Intimidate to bully an opponent, the target must attempt a Will saving throw once the intimidation wears off. The DC is equal to 10 + your number of ranks in Intimidate. If the target fails this save, their attitude toward you becomes indifferent and they won’t report you to any authorities.

Normal: The target of a successful Intimidate check to bully is unfriendly to you after the duration of the attitude change ends.