Archives of Nethys

Pathfinder RPG (1st Edition) Starfinder RPG Pathfinder RPG (2nd Edition)

Biohacker | Envoy | Mechanic | Mystic | Operative | Solarian | Soldier | Technomancer | Vanguard | Witchwarper

Main Details | Alternate Class Features | Archetypes | Class Builds | Magic Hacks

Magic Hacks

You learn your first magic hack at 2nd level and an additional hack every 3 levels thereafter. Magic hacks require you to be a certain level and are organized accordingly.

Private Hologram (Su)

Source Starfinder #25: The Chimera Mystery pg. 52
Level Required 5
When you cast a holographic image or holographic terrain spell, you can choose to adjust the illusion’s magical frequency to make it visible only to you and a single target of your choosing within range who you can observe. You can spend 1 Resolve Point to instead make the illusion perceivable to a number of targets equal to your technomancer level. A private hologram can be seen by any effect that allows someone to see invisible creatures.