|||
Home Afflictions Aliens Classes Conditions Equipment Feats Races Rules Setting Skills Spells/Rituals Themes Vehicles flourish Licenses Search Sources flourish Contact Us Contributors Support the Archives
Maximize Menu
Archives of Nethys Afflictions Aliens Classes Conditions Equipment Feats Races Rules Setting Skills Spells/Rituals Themes Vehicles flourish Licenses Search Sources flourish Contact Us Contributors Support the Archives
Starfinder RPG (1st Edition) Pathfinder RPG (2nd Edition) Starfinder RPG (2nd Edition) Pathfinder RPG (1st Edition)
Toggle Theme
Paizo & Archives of Nethys—Moving Forward Together. Click here to read our partnership status update.

Archives of Nethys

Pathfinder RPG (1st Edition) Starfinder RPG (1st Edition) Starfinder RPG (2nd Edition) Pathfinder RPG (2nd Edition)

Biohacker | Envoy | Evolutionist | Mechanic | Mystic | Nanocyte | Operative | Precog | Solarian | Soldier | Technomancer | Vanguard | Witchwarper
Drone


Main Details | Alternate Class Features | Archetypes | Class Builds | Exocortex | Tricks

Mechanic Tricks

You learn your first mechanic trick at 2nd level and an additional trick every 2 levels thereafter. Mechanic tricks all require you to meet a minimum mechanic level, and they are organized accordingly. Some mechanic tricks require you to satisfy other prerequisites, such as having other tricks.

Site Owner: Rose-Winds LLC (Blake Davis)

SF Infinite Ad