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Archives of Nethys
Afflictions
Aliens
Classes
Conditions
Equipment
Feats
Races
Rules
Setting
Skills
Spells/Rituals
Themes
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Search
Sources
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Archives of Nethys
Biohacker
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Envoy
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Evolutionist
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Mechanic
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Mystic
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Nanocyte
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Operative
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Precog
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Solarian
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Soldier
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Technomancer
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Vanguard
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Witchwarper
Drone
Main Details
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Archetypes
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Chassis
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Mods
Drone Mods
As you gain levels, your drone gains custom modifications, gear, and programming that give it additional capabilities and options. Any level-based abilities for your drone’s mods use your full mechanic level, regardless of whether you’re using control net to assign fewer levels to your drone.
Your drone gains its first custom modification at 1st level and an additional mod every 2 levels thereafter. Mods are grouped into two categories, basic and advanced. You can choose basic mods at any level, but you must be 11th level (or have assigned at least 11 levels to your drone) to select advanced mods. Some mods require your drone to have other custom mods installed before they can function. Unless otherwise noted, each mod can be selected only once.
Climbing Claws
(Ex)
Source
Starfinder Core Rulebook pg. 77
Mod Level
Basic
Your drone gains a climb speed equal to half its land speed. This mod can be applied to only combat and stealth drones.