Archives of Nethys

Pathfinder RPG (1st Edition) Starfinder RPG Pathfinder RPG (2nd Edition)

Biohacker | Envoy | Evolutionist | Mechanic | Mystic | Nanocyte | Operative | Precog | Solarian | Soldier | Technomancer | Vanguard | Witchwarper
Drone


Main Details | Alternate Class Features | Archetypes | Class Builds | Fighting Styles | Gear Boosts

Gear Boosts

At 3rd level and every 4 levels thereafter, you learn a trick called a gear boost that make you better with a particular type of weapon or armor. Choose from the gear boosts listed below. Some gear boosts require you to reach a certain soldier level to select them; this level is indicated in parentheses after the boost’s name.

Devastating Throw (Ex)

Source Interstellar Species pg. 33
You hurl thrown weapons with frightful strength. You treat the range increments of thrown weapons as 10 feet greater than normal. If your Strength modifier is higher than your Dexterity modifier, whenever you throw a weapon and add your Dexterity modifier to the attack roll, you gain a +1 bonus to the attack roll. If your Strength modifier is at least 3 higher than your Dexterity modifier, you instead gain a +2 bonus to the attack roll.