Archives of Nethys

Pathfinder RPG (1st Edition) Starfinder RPG Pathfinder RPG (2nd Edition)

Biohacker | Envoy | Mechanic | Mystic | Nanocyte | Operative | Solarian | Soldier | Technomancer | Vanguard | Witchwarper

Main Details | Alternate Class Features | Archetypes | Class Builds | Fighting Styles | Gear Boosts

Gear Boosts

At 3rd level and every 4 levels thereafter, you learn a trick called a gear boost that make you better with a particular type of weapon or armor. Choose from the gear boosts listed below. Some gear boosts require you to reach a certain soldier level to select them; this level is indicated in parentheses after the boost’s name.

Skilled Blocker (Ex; 7th Level)

Source Galaxy Exploration Manual pg. 27
When you successfully use a melee weapon with the block weapon special property to strike an opponent, you can also protect an ally adjacent to you. Both you and the ally gain the block property’s +1 enhancement bonus to AC against that foe’s melee attacks. The ally loses this bonus if they move outside your melee reach.