Archives of Nethys

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Main Details | Archetypes | Class Builds | Fighting Styles | Gear Boosts

Gear Boosts

At 3rd level and every 4 levels thereafter, you learn a trick called a gear boost that make you better with a particular type of weapon or armor. Choose from the gear boosts listed below. Some gear boosts require you to reach a certain soldier level to select them; this level is indicated in parentheses after the boost’s name.

Steady Sniper (Ex; 11th Level)

Source Starfinder Armory pg. 154
When you use a move action to aim a weapon with the sniper weapon special property, you can make two attacks with that weapon as a standard action before the end of your turn; you take a –6 penalty to each of these attacks and must attempt both attacks against the same target. This counts as a full attack for the purpose of any abilities that reduce your penalties to attacks.