Archives of Nethys

Pathfinder RPG (1st Edition) Starfinder RPG Pathfinder RPG (2nd Edition)

Deities | Systems & Settlements


The Veskarium

Cradle of a Mighty Interstellar War Machine

Source Starfinder Core Rulebook pg. 469
Location Near Space
Settlements
Diameter x2-1/4; Mass x5; Gravity x1
Atmosphere Normal
Day 28 hours; Year 3 years

The Veskarium refers to the eight-planet solar system that the militant vesk rule. The scaly race evolved on the planet closest to the sun, and from the beginning they easily cowed the bands of cave-dwelling snake-people, jackal-faced arthropods, and even stranger creatures there. This planet provided rich natural resources, an abundance of dry land, and beasts of war. However, its people hungered for even more power.

Eventually, vesk took to space. They called their home Vesk Prime and renamed and numbered the subsequent planets farther from the sun as they overran them. The result is the Veskarium, a vast empire with a wide array of subjects. This includes the stonefaced squidfolk of Vesk-2, the antlike beings of Vesk-5, the feline humanoid barbarians of Vesk-6, and the pacifist frost behemoths of Vesk-7 and Vesk-8.

Vesk rule from enormous military bases that double as governmental headquarters situated in key positions on each planet. A high despot rules each planet, forming a council that makes decisions for the Veskarium at large. Though their laws are autocratic, vesk see both themselves and their society as deeply honorable. They strive to provide their citizens with a high standard of living, though their societal structures are unforgiving and they inherently view non-vesk as inferior.