Archives of Nethys

Pathfinder 1E | Pathfinder 2E | Starfinder

All Rules | Downtime Rules


Appendix 1: Creating Monsters and Other NPCs / Step 6: Special Abilities

Creating New Abilities

Source Alien Archive pg. 142
The special abilities in this book cover common attributes and those granted by creature types and subtypes, but NPCs come in nigh-infinite variety, so at some point you’ll make an NPC that requires new abilities. When crafting an ability from scratch, look for an existing special ability or spell that is similar to it and see what types of creatures typically have that ability or what level the spell is. Use the CRs of those creatures or the spell’s level to determine whether your ability is appropriate for the CR you’ve chosen for your NPC.