Archives of Nethys

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Regenerative Form (Su)

Source Interstellar Species pg. 17
Evolutionist Level Required 18
Choose two of the following damage types: acid, cold, electricity, fire, or sonic. By spending 2 MP at the beginning of your turn, you gain regeneration 10 for 1 round and immediately regain 10 Hit Points. Your regeneration stops functioning for 1 round whenever you take energy damage of either of the two types you selected. At the start of each turn, you can sustain your regeneration for an additional round by spending a number of MP equal to 2 + half the number of rounds your regeneration has been active since the last time you rested 10 minutes to regain Stamina Points.
You can activate this adaptation even if you’re dying and otherwise unable to take actions.