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Archives of Nethys
Afflictions
Aliens
Classes
Conditions
Equipment
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Races
Rules
Setting
Skills
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Search
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Archives of Nethys
Biohacker
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Envoy
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Evolutionist
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Mechanic
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Mystic
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Nanocyte
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Precog
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Solarian
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Soldier
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Technomancer
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Vanguard
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Witchwarper
Drone
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Adaptations
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Niches
Sudden Skill (Ex)
Source
Starfinder Enhanced pg. 44
Evolutionist Level Required
10
Your ability to adapt and evolve to any situation enables you to learn new skills on the fly, though such talents don’t last long. As a swift action, you can spend 1 MP to temporarily gain a number of skill ranks in a skill of your choice. You gain a number of ranks equal to half your evolutionist level + your current MP, up to a maximum of your evolutionist level. These temporary skill ranks last for 3 rounds. If this skill isn’t a class skill, you can spend 1 additional MP to treat this skill as a class skill.