ChampionTheme: IconSource Starfinder Core Rulebook pg. 108 You do what you must to protect the people you serve, even if it means getting your hands dirty.Ability ScoresStrength is your most important ability score because you need it to hit, while Dexterity and Constitution keep you in the action.Solar ManifestationSolar WeaponStellar RevelationsGravity Anchor (2nd), Defy Gravity (6th), Wormholes (9th)FeatsDeflect Projectiles, Improved Initiative, Mobility, Spring Attack, Step Up, Step Up and Strike, Weapon Focus (advanced melee weapons)SkillsDiplomacy, Intimidate, Sense Motive
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Cosmic MercenaryTheme: MercenarySource Starfinder Core Rulebook pg. 108 You’ve been hardened by battle and are always ready for the next job.Ability ScoresStrength is your most important ability score because you need it to hit. Additionally, Charisma gives you more Resolve Points, while Dexterity and Constitution provide staying power.Solar ManifestationSolar WeaponStellar RevelationsStellar Rush (2nd), Blazing Orbit (6th), Solar Acceleration (9th)FeatsAdaptive Fighting, Diehard, Extra Resolve, Improved Initiative, Lunge, Toughness, Weapon Focus (advanced melee weapons)SkillsAcrobatics, Athletics, Intimidate, Perception
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Luminous ExplorerTheme: XenoseekerSource Starfinder Core Rulebook pg. 109 You journey to uncharted planets to learn everything you can about their flora, fauna, and civilizations.Ability ScoresDexterity is your most important ability score because you need it to hit, and Intelligence and Wisdom increase your skill bonuses.Solar ManifestationSolar ArmorStellar RevelationsRadiation (2nd), Corona (6th), Miniature Star (9th)FeatsClimbing Master, Enhanced Resistance, Jet Dash, Mobility, Sidestep, Versatile Focus, Weapon Focus (small arms)SkillsAthletics, Mysticism, Perception, Physical Science
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OutcastTheme: OutlawSource Starfinder Core Rulebook pg. 109 You were once part of a close-knit group, but the manifestation of your powers frightened them, and they drove you away.Ability ScoresDexterity is your most important ability score because you need it to hit and to increase your AC, and Charisma gives you more Resolve Points.Solar ManifestationSolar ArmorStellar RevelationsDark Matter (2nd), Reflection (6th), Time Dilation (9th)FeatsDeadly Aim, Longarm Proficiency, Mobility, Shot on the Run, Slippery Shooter, Weapon Focus (longarms), Weapon Specialization (longarms)SkillsAcrobatics, Perception, Stealth
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