Archives of Nethys

Pathfinder RPG (1st Edition) Starfinder RPG Pathfinder RPG (2nd Edition)

Biohacker | Envoy | Evolutionist | Mechanic | Mystic | Nanocyte | Operative | Precog | Solarian | Soldier | Technomancer | Vanguard | Witchwarper
Drone


Main Details | Alternate Class Features | Archetypes | Class Builds | Expertise Talents | Improvisations

Expertise Talents

You gain an expertise talent at 3rd level and every 4 levels thereafter. With the exception of additional skill expertise, these talents require you to have expertise in the skills they affect, as indicated in parentheses after the talent’s name.

Biometric Implants (Ex; Disguise)

Source Starfinder #25: The Chimera Mystery pg. 48
You have small implants that make microscopic alterations to your DNA, allowing you to attempt a Disguise check in place of Computers or Engineering to defeat biometric locks. If you have access to another creature’s biometric data, you can duplicate it automatically and open biometric locks keyed to them.