Archives of Nethys

Pathfinder RPG (1st Edition) Starfinder RPG Pathfinder RPG (2nd Edition)

Biohacker | Envoy | Mechanic | Mystic | Operative | Solarian | Soldier | Technomancer | Vanguard | Witchwarper

Main Details | Alternate Class Features | Archetypes | Class Builds | Expertise Talents | Improvisations

Expertise Talents

You gain an expertise talent at 3rd level and every 4 levels thereafter. With the exception of additional skill expertise, these talents require you to have expertise in the skills they affect, as indicated in parentheses after the talent’s name.

Stone-Faced Liar (Ex; Bluff)

Source Near Space pg. 128
You deliver lies in a monotone as naturally as any other routine communication. When you attempt a Bluff check to lie, you can forgo your expertise die to make the DC of your Bluff check equal to 10 + the target’s total Sense Motive bonus, even if the target is suspicious of you. At 9th level, you can instead spend 1 Resolve Point to use the above DC, add your expertise die instead of forgoing it, and ignore the modifier the DC would have if the target is unfriendly to you.
Embri and non-embri characters can select these options if they have the fleshbound mask or masked emotions trait.