|||
Home
Afflictions
Aliens
Classes
Conditions
Equipment
Feats
Races
Rules
Setting
Skills
Spells/Rituals
Themes
Vehicles
Licenses
Search
Sources
Contact Us
Contributors
Support the Archives
Maximize Menu
Archives of Nethys
Afflictions
Aliens
Classes
Conditions
Equipment
Feats
Races
Rules
Setting
Skills
Spells/Rituals
Themes
Vehicles
Licenses
Search
Sources
Contact Us
Contributors
Support the Archives
Toggle Theme
Archives of Nethys
Biohacker
|
Envoy
|
Evolutionist
|
Mechanic
|
Mystic
|
Nanocyte
|
Operative
|
Precog
|
Solarian
|
Soldier
|
Technomancer
|
Vanguard
|
Witchwarper
Drone
Main Details
|
Alternate Class Features
|
Archetypes
|
Class Builds
|
Faculties
|
Knacks
Material Alterations (Ex)
SFS Note:
Material Alterations may not be used to create djezet or noqual items.
Source
Starfinder Enhanced pg. 54
Nanocyte Level Required
2
When using your gear array to create a major form, you can spend a nanite surge as part of the action to have the form’s composition mimic certain special materials such as starmetals. You can form a melee weapon or armor from the material or alter and automatically load a set of suitable ammunition incorporating an amount of special materials, up to a maximum value of up to 250 credits per nanocyte level. Special materials must be chosen from the following list: abysiumAR, adamantine alloy, cold iron, djezet, horacalcum, inubrix, noqual, siccatite, and silver.