Archives of Nethys

Pathfinder RPG (1st Edition) Starfinder RPG Pathfinder RPG (2nd Edition)

Biohacker | Envoy | Mechanic | Mystic | Operative | Solarian | Soldier | Technomancer | Vanguard | Witchwarper

Main Details | Alternate Class Features | Archetypes | Class Builds | Magic Hacks

Magic Hacks

You learn your first magic hack at 2nd level and an additional hack every 3 levels thereafter. Magic hacks require you to be a certain level and are organized accordingly.

Aura Reading (Su)

Source Starfinder #23: Hive of Minds pg. 49
Level Required 2
As a standard action, you can scan the auras of creatures and objects within a 30-foot cone to learn about them. You must have line of sight to a target to scan it. By scanning the auras of creatures and items, you gain a +2 insight bonus to checks to identify them. If you successfully identify a creature or an item after scanning it, you learn one more useful piece of information than normal. If you scan an injured creature or damaged item, you gain a +2 insight bonus to your next Medicine or Engineering check to treat or repair it, provided you initiate the process that leads to the check within 10 minutes.