Archives of Nethys

Pathfinder RPG (1st Edition) Starfinder RPG Pathfinder RPG (2nd Edition)

Biohacker | Envoy | Evolutionist | Mechanic | Mystic | Nanocyte | Operative | Precog | Solarian | Soldier | Technomancer | Vanguard | Witchwarper

Main Details | Alternate Class Features | Archetypes | Class Builds | Magic Hacks

Magic Hacks

You learn your first magic hack at 2nd level and an additional hack every 3 levels thereafter. Magic hacks require you to be a certain level and are organized accordingly.

Phase Weapon (Su)

Source Starfinder Enhanced pg. 79
Level Required 5
As a move action, you can make a weapon you’re holding able to deal full damage and critical hits to incorporeal creatures. The weapon can also pass into the Ethereal Plane, affecting ethereal creatures normally. This effect lasts for 1 minute, and you can use it a number of times per day equal to your Intelligence modifier.