Archives of Nethys

Pathfinder RPG (1st Edition) Starfinder RPG Pathfinder RPG (2nd Edition)

Biohacker | Envoy | Evolutionist | Mechanic | Mystic | Nanocyte | Operative | Precog | Solarian | Soldier | Technomancer | Vanguard | Witchwarper

Main Details | Alternate Class Features | Archetypes | Class Builds | Magic Hacks

Magic Hacks

You learn your first magic hack at 2nd level and an additional hack every 3 levels thereafter. Magic hacks require you to be a certain level and are organized accordingly.

Shrink Shot (Ex)

Source Drift Crisis pg. 46
Level Required 8
Imitating the transitive properties of the Drift, you can warp space to decrease the distance a weapon can fire. As a standard action, you expend an unused spell slot to halve the range increment of a ranged weapon within 100 feet for a number of rounds equal to the level of the spell slot expended. If the weapon is in a creature’s possession, that creature can attempt a Reflex saving throw to negate this effect.