Starmetal SerumsSerumsSerums are vials of magic liquid that you can imbibe as a standard action or carefully trickle down the throat of a helpless or unconscious creature as a full action. Serums are normally 1 ounce of liquid (though it is possible to make serums with larger volumes, these are no more effective than standard serums), and lose potency if they are mixed with any other material. A serum can be used only once. Regardless of a serum’s actual item level, all serum vials have their hardness and Hit Points calculated as if they were 1st-level items.
Starmetal Serums, Abysium PhilterSource Starfinder #27: Deceivers’ Moon pg. 45 Level 5; Price 450; Bulk LDescriptionFor 1 hour after you consume an abysium philter, your natural weapons and unarmed attacks glow with a faint radiation. A creature you hit with your natural weapons or unarmed attacks must succeed at a Fortitude saving throw (DC = 10 + half your level + your key ability score modifier) or become sickened for 1 round.
Starmetal Serums, Djezet DraughtSource Starfinder #27: Deceivers’ Moon pg. 45 Level 5; Price 450; Bulk LDescriptionFor 1 hour after you consume a djezet draught, the saving throw DCs of your magical spells and supernatural and spell-like abilities increase by 1. Starmetal Serums, Horacalcum MélangeSource Starfinder #27: Deceivers’ Moon pg. 45 Level 5; Price 475; Bulk LDescriptionAn imbibed horacalcum mélange takes effect the next time you use your change shape racial trait and works only once, extending the duration of the ability by 1 hour. If you change shape again, or revert to your true form, the effect of the horacalcum mélange ends. If a you don’t change shape within 24 hours of drinking a horacalcum mélange, the serum has no effect, and a horacalcum mélange has no effect on a creature without the change shape racial trait. Starmetal Serums, Inubrix BrewSource Starfinder #27: Deceivers’ Moon pg. 45 Level 5; Price 475; Bulk LDescriptionFor 1 hour after you consume an inubrix brew, your natural weapons and unarmed attacks deal full damage to incorporeal creatures and can affect ethereal creatures normally. In addition, your natural weapons and unarmed attacks can score critical hits against incorporeal creatures. Starmetal Serums, Noqual ElixirSource Starfinder #27: Deceivers’ Moon pg. 45 Level 5; Price 450; Bulk LDescriptionFor 1 hour after you consume a noqual elixir, your natural weapons and unarmed attacks gain a +1 enhancement bonus to damage rolls against magical constructs, magically created undead, and creatures summoned by magic. Starmetal Serums, Siccatite TonicSource Starfinder #27: Deceivers’ Moon pg. 45 Level 5; Price 475; Bulk LDescriptionFor 1 hour after you consume a siccatite tonic, you gain cold and fire resistance 3.
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