Archives of Nethys

Pathfinder RPG (1st Edition) Starfinder RPG Pathfinder RPG (2nd Edition)

Biohacker | Envoy | Evolutionist | Mechanic | Mystic | Nanocyte | Operative | Precog | Solarian | Soldier | Technomancer | Vanguard | Witchwarper

Main Details | Alternate Class Features | Archetypes | Class Builds | Exocortex | Tricks

Mechanic Tricks

You learn your first mechanic trick at 2nd level and an additional trick every 2 levels thereafter. Mechanic tricks all require you to meet a minimum mechanic level, and they are organized accordingly. Some mechanic tricks require you to satisfy other prerequisites, such as having other tricks.

Mech Calibration Expert (Ex)

Source Starfinder Enhanced pg. 49
Level Required 14
You have become an expert at tuning mechs for maximum efficiency. You reduce the time required to remove a system failure condition as well as restore Hit Points to a mech by 50%. In addition, once per round during mech combat, you can spend 1 Resolve Point to decrease the number of Power Points required for the next mech action by 1 (to a minimum of 0) until the next round.