Archives of Nethys

Pathfinder RPG (1st Edition) Starfinder RPG Pathfinder RPG (2nd Edition)

Biohacker | Envoy | Evolutionist | Mechanic | Mystic | Nanocyte | Operative | Precog | Solarian | Soldier | Technomancer | Vanguard | Witchwarper

Main Details | Alternate Class Features | Archetypes | Class Builds | Exocortex | Tricks

Mechanic Tricks

You learn your first mechanic trick at 2nd level and an additional trick every 2 levels thereafter. Mechanic tricks all require you to meet a minimum mechanic level, and they are organized accordingly. Some mechanic tricks require you to satisfy other prerequisites, such as having other tricks.

Penetrating Boost (Ex)

Source Starfinder Enhanced pg. 48
Level Required 10
You can optimize your weapons to bypass part of your target’s resistances. When you hit with a weapon that does energy damage, if your attack does not already overcome the target’s energy resistance, you can spend 1 Resolve point to treat the target’s energy resistances as though they were each 5 lower. At 14th level, treat the target’s energy resistances as 10 lower, and at 18thlevel, treat the target’s energy resistances as 15 lower.