Source Starfinder Enhanced pg. 47 Level Required 8 As a standard action, you can spend 1 Resolve Point to attempt to temporarily deactivate one technological weapon, piece of equipment, or armor upgrade carried by an enemy within 60 feet. Roll 1d20 + your mechanic level; the DC is equal to 15 + 1-1/2 × the item level. If you succeed, you deactivate the device until the end of that enemy’s next turn. The device’s owner can attempt a Reflex save to negate this effect; whether or not they succeed, you can’t choose the same target for this ability for 24 hours.
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