Source Character Operations Manual pg. 75 Level Required 8 You can use your overload or override class feature to damage a creature. When you successfully use overload to cause a short in an electronic device in someone’s possession and the item’s owner fails their Reflex saving throw, that creature takes electricity damage as a result of the power surge. This surge deals 1d6 electricity damage per 4 levels of mechanic you have. When you use your override class feature to affect an android, drone, robot, or other creature with the technological subtype, that creature takes 1d6 electrical damage per 2 levels of mechanic you have and can attempt a Reflex saving throw (DC = 10 + half your mechanic level + your Intelligence modifier) to negate this damage.
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