Archives of Nethys

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The Starfinder Roleplaying Game is about more than just meeting aliens—it’s also about playing alien characters. In Starfinder, the word “race” usually refers to an intelligent, selfaware species whose members can be considered characters rather than simple monsters. While not all races are appropriate for player characters, many of them are; any creature with a racial traits entry is a member of a potentially playable race, provided that your GM approves it.


Source Starfinder #49: A Light in the Dark pg. 56
Alkainans are badger-like humanoids with metallic fur who have recently taken up residence on the arboreal planet of Volunisp in Near Space, somewhat near the Veskarium. Alkainan mythology speaks of their home world, a realm of naturally occurring metallic spires somewhere in the Vast, and how they fled a “great evil” that none can specify.
Current alkainan society consists of three castes: the byggja, custodians of the Volunisp settlements; the leita, who take to the stars to meet and trade with other species; and the matriarchs, female alkainan leaders and ministers of marriage and other spiritual matters. While most matriarchs remain on Volunisp, a few travel with leita on their chrome-plated starships.
Part of an alkainan's physiology depends on the types of metals consumed by their ancestors on their home world, granting unusual coloring to their fur and unique defenses.

Ability Modifiers +2 Str, +2 Con, –2 Wis
Hit Points 4

Size and Type

Alkainans are Medium humanoids with the alkainan subtype.

Low-light Vision

Alkainans have low-light vision.

Metallic Bloodline

Each alkainan's ancestors survived on a type of metal, granting their descendants a certain ability as follows.
Ferrous: When wearing armor, the alkainan gains a +1 species bonus to KAC.
Nonferrous: The alkainan gains a +2 species bonus to Reflex saving throws.
Skymetal: The alkainan's unarmed strikes count as magic. At 7th level, the alkainan's unarmed strikes also count as adamantine.

Natural Weapons

Alkainans can attack with a special unarmed strike that deals lethal slashing damage, doesn't count as archaic, and threatens squares. Alkainans gain a special version of the Weapon Specialization feat with this unarmed strike at 3rd level, allowing them to add 1-1/2 × their character level to their damage rolls for this unarmed strike (instead of just adding their character level, as usual).