Archives of Nethys

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The Starfinder Roleplaying Game is about more than just meeting aliens—it’s also about playing alien characters. In Starfinder, the word “race” usually refers to an intelligent, selfaware species whose members can be considered characters rather than simple monsters. While not all races are appropriate for player characters, many of them are; any creature with a racial traits entry is a member of a potentially playable race, provided that your GM approves it.


Source Starfinder #27: Deceivers’ Moon pg. 57
The stocky megalonyxa hail from the heavy gravity world of Karnoq in the Vast. There, they contemplated the stars as a mostly sedentary species, and were able to build a thriving civilization through the use of magic. Spaceflight eluded them, however. As such, when extraplanetary visitors arrived, they found a highly evolved society eager to take to the stars. Within a few decades, all megalonyxas left Karnoq, consigning their cities and other settlements to the wastes of history. Explorers from other worlds can learn much from these remains if they can withstand the planet’s crushing gravity.
A typical megalonyxa stands about 10 feet tall and weighs 500 pounds.

Ability Modifiers +2 Str, +2 Int, –2 Dex
Hit Points 6

Size and Type

Megalonyxas are Large monstrous humanoids with a space and reach of 10 feet.


Megalonyxas have darkvision with a range of 60 feet.

Efficient Sabotage

Once per day when attempting an Engineering check to disable a device, a megaloynxa can roll 1d6 and add the result of the roll as an insight bonus to the check.

High Grav Worlder

Megalonyxas gain Heavy Weapon Proficiency without having to meet the prerequisites. If a megaloynxa gains proficiency in heavy weapons from another source, they can ignore the penalty to attack rolls for having too low a Strength to use the weapon.


Megalonyxas have a land speed of 20 feet.

Tough Hide

Megalonyxas gain DR 5/—.