Archives of Nethys

Pathfinder RPG (1st Edition) Starfinder RPG Pathfinder RPG (2nd Edition)


Races

The Starfinder Roleplaying Game is about more than just meeting aliens—it’s also about playing alien characters. In Starfinder, the word “race” usually refers to an intelligent, selfaware species whose members can be considered characters rather than simple monsters. While not all races are appropriate for player characters, many of them are; any creature with a racial traits entry is a member of a potentially playable race, provided that your GM approves it.

Novian

Source Starfinder Enhanced pg. 29
Born from the collapse of a dying star, novians are tiny, boastful balls of plasma who enjoy competition and confrontation

Ability Modifiers +2 Str, +2 Cha, –2 Int
Hit Points 4

Size and Type

Novians are Tiny outsiders with the native and novian subtypes.

Micronova

Once per day, without spending an action, a novian reduced to 0 Hit Points can incinerate their surroundings, dealing 1d6 fire damage to all creatures within 10 feet of them. At 3rd level, a novian adds 1-1/2 × their character level to the damage. A creature in the area can attempt a Reflex save for half damage (DC = 10 + 1/2 the novian’s character level + their Constitution modifier).

Natural Physicist

Novians have instinctive knowledge of the universe. They receive a +2 species bonus to Physical Science checks.

Reach

Novians have a reach of 5 feet.

Solar Luminance

Novians are living miniature suns who shed light and heat. They constantly emit normal light in a 10-foot radius. Novians and creatures adjacent to a novian treat environmental cold effects as one step less severe.

Spell-Like Ability

Novians can cast spark as a spell-like ability at will, but it has a range of touch. Their caster level is equal to their level.

Stellar Body

Novians are immune to low radiation and receive a +2 species bonus to saving throws against any higher levels of radiation. In addition, novians don’t breathe or suffer the normal environmental effects of being in a vacuum.

Stellar Propulsion

Novians have a land speed of 5 feet and a supernatural fly speed of 30 feet with average maneuverability.

About the Novian

Physical Description

Similar in appearance to a miniature sun, novians are tiny balls of condensed plasma and flame. A novian’s body has a spongy, semi-solid texture that they can reshape to create humanoid expressions, most often dramatic eyespots and a toothless mouth. They emit light and warmth, and while they don’t burn hot enough to cause harm, their touch can ignite flammable objects with focus. Though tiny, novians are incredibly dense and can direct their personal gravity to “store” gear like satellites orbiting their bodies. They can also focus that force to manipulate objects. Crackling energy tendrils link a novian’s body to any items they directly wield. The average novian is 1 foot in diameter and weighs hundreds of pounds.
A novian is born when a tiny fraction of stellar ejecta dispersed from a dying star develops sentience and drifts agelessly through space. A sleeping fragment reignites upon encountering other creatures, technology, magic, or danger, awakening as a fully mature creature. Novians live for extremely long periods, eventually sputtering out and dying after a millennium.

Society and Alignment

Novians have neither parents nor family and consider themselves stellar forces rather than mortal beings. They take pride in the supernova that created them, and often brag about the size, density, and luminosity of their birth star and stellar explosion. Novians birthed by the same supernova view one another as rivals, and constantly strive to outdo one another and prove themselves as the “prime inheritor” of their stellar legacy.
Novians are proud and self-centered, with an overinflated ego and plenty of attitude. They’re boastful, stubborn, and consider themselves fearsome, powerful beings. Their efforts to intimidate are usually foiled by their tiny size and high-pitched voice, which make them seem more amusing than horrifying.
Novians possess instinctive knowledge of the processes of the universe, but lack the patience to apply themselves to education or training. They don’t consider themselves in need of improvement, and while they do learn from their experiences, emotional growth is slow coming. Novians have little interest in faith, though they consider stellar deities such as Sarenrae and Desna their peers.
Novians live among other societies and people, but rarely try to fit in. They enjoy storytelling, sports, and tests of strength and mettle, where they can show off and publicly prove their might. While novians enjoy being respected and pampered, they quickly grow bored of dotage, for it’s the thrill of competition and striving for recognition that brings a novian true joy.

Adventurers

Novians are strong and hardy, but have little interest in applying themselves to study or training. They travel extensively and enjoy being in the thick of things. Most become soldiers or vanguards, though some are gifted mystics.

Names

Novians craft fearsome names for themselves, usually accompanied by a moniker. Some sample names include Destructicus, Infernon the Fearsome, Lifethresher, Sunscour, and Tarizax the Terrible.