SFS Note: The prismenis’ Drift Hop ability is limited to spaces within the character’s line of sight. Source Starfinder #49: A Light in the Dark pg. 60 Prismenis are planar scions touched by the Drift, the spectra native to that plane, or Triune. While they look much like their mortal parent species, they have odd features that set them apart from their peers, such as metallic gray eyes, rainbow-colored locks, thick cords or wire for hair, or f esh that shimmers with dif erent colors in various light. Most prismenis were born in the Drift. Others found themselves transformed into a prismeni after prolonged close contact with a spectra or being present at a spectra gathering. Very rarely, prismenis are naturally born to prominent or particularly devout Triunites, or else spontaneously transformed into a prismeni after performing a dangerous task on behalf of Triune.
Ability Modifiers +2 Int Hit Points 4Size and TypePrismenis are Medium outsiders with the native subtype.
DarkvisionPrismenis have darkvision with a range of 60 feet.
Drift HopOnce per day as a move action, a prismeni can teleport 30 feet. The prismeni can't bring other creatures along, and if a solid object occupies the arrival point, the ability fails without expending its daily use. If the prismeni uses this ability while in the Drift, the distance they can teleport increases to 60 feet.
Electricity ResistancePrismenis have electricity resistance 5.
Tech FamiliarityPrismenis have an intuitive understanding of computers, machines, and other technological devices. Prismenis gain a +2 species bonus to Computer and Engineering checks.
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