|||
Home
Afflictions
Aliens
Classes
Conditions
Equipment
Feats
Races
Rules
Setting
Skills
Spells/Rituals
Themes
Vehicles
Licenses
Search
Sources
Contact Us
Contributors
Support the Archives
Maximize Menu
Archives of Nethys
Afflictions
Aliens
Classes
Conditions
Equipment
Feats
Races
Rules
Setting
Skills
Spells/Rituals
Themes
Vehicles
Licenses
Search
Sources
Contact Us
Contributors
Support the Archives
Toggle Theme
Archives of Nethys
All Rules
|
Downtime Rules
Narrative Starship Combat
/
Crew Actions
Captain Actions
Source
Starfinder Enhanced pg. 179
These actions can be taken only by a crew member who’s filling the captain role.
Enact Cunning Stratagem
Source
Starfinder Enhanced pg. 179
You come up with and have the crew execute a clever plan to outwit the enemy forces.
Preferred Skills:
Piloting, Profession (captain), Stealth.
Effect:
Choose an enemy starship and attempt a skill check against that ship’s DC. If you succeed, you gain 1 skill check success toward that ship’s threshold. If the result of the check exceeds the DC by 5 or more, this action counts as 2 successes.
Encourage Crew Member
Source
Starfinder Enhanced pg. 179
With a few words, you bolster a crew member’s determination.Preferred Skills: Culture, Diplomacy, Intimidate.
Effect:
Choose an allied crew member and attempt a skill check against your ship’s DC. If you succeed, that crew member regains 1 Resolve Point (up to their maximum).
Resolve:
By spending 1 Resolve Point, a second allied crew member regains 1 Resolve Point (up to their maximum).
Give Orders
Source
Starfinder Enhanced pg. 179
Your orders could spell the difference between life and death for you and your crew.
Preferred Skills:
Any.
Effect:
Choose an allied crew member who has already taken a crew action this round and attempt a skill check against your ship’s Hard DC (regardless of the skill used). If you succeed, that crew member can take a second action this round.
Resolve:
By spending 1 Resolve Point, the targeted crew member receives a +2 bonus to the skill check on their second action.
Taunt Enemy
Source
Starfinder Enhanced pg. 179
You relay some choice quips to your enemy over comms.
Preferred Skills:
Bluff, Intimidate, Sense Motive.
Effect:
Choose an enemy starship and attempt a skill check against that ship’s DC. If you succeed, you gain 1 skill check success toward that ship’s threshold. If the result of the check exceeds the DC by 5 or more, this action counts as 2 successes.