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Downtime Rules
Chapter 2: Starship Combat
/
Starship Chases
/
Chase Rounds
/
Obstacles
Arcane Warp (Magic Officer)
Source
Starship Operations Manual pg. 44
Space-time anomalies can cause all sorts of problems during a chase unless an apt magic user can bend reality back into shape.
Failure:
The crew’s next chase action check takes a –2 penalty.