|||
Home Afflictions Aliens Classes Conditions Equipment Feats Races Rules Setting Skills Spells/Rituals Themes Vehicles flourish Licenses Search Sources flourish Contact Us Contributors Support the Archives
Maximize Menu
Archives of Nethys Afflictions Aliens Classes Conditions Equipment Feats Races Rules Setting Skills Spells/Rituals Themes Vehicles flourish Licenses Search Sources flourish Contact Us Contributors Support the Archives
Starfinder RPG Pathfinder RPG (2nd Edition) Pathfinder RPG (1st Edition)
Toggle Theme

Archives of Nethys

Pathfinder RPG (1st Edition) Starfinder RPG Pathfinder RPG (2nd Edition)

All Rules | Downtime Rules


Chapter 2: Starship Combat / Starship Chases / Chase Rounds / Obstacles

Emplacement (Engineer, Gunner, Pilot, Science Officer)

Source Starship Operations Manual pg. 44
Whether in the form of a turret or ground-based anti‑air forces, threats from outside the chase can interfere with its progress.
Failure: Take 1 hit.
Site Owner: Rose-Winds LLC (Blake Davis)

SF Infinite Ad