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Chapter 2: Starship Combat / Starship Chases / Chase Rounds / Obstacles

False Alarm (Captain, Chief Mate)

Source Starship Operations Manual pg. 44
A failing sensor or damaged system sounds a distracting alarm or even impedes the normal function of other systems, requiring someone to turn it off—or possibly even destroy it.
Failure: The crew’s next chase action check takes a –1 penalty.
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