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Downtime Rules
Chapter 2: Starship Combat
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Starship Chases
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Chase Rounds
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Chase Actions
Outmaneuver (Pilot)
Source
Starship Operations Manual pg. 46
A good pilot has a bevy of tricks up their sleeve, from a nosedive to a hard turn to a trusty barrel roll. Of course, getting too fancy runs the risk of pushing a ship beyond its breaking point.
Success:
If the crew’s next chase action would result in 1 success, it results in 2 successes instead.
Failure by 5 or More:
The starship takes 1 hit.