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Downtime Rules
Chapter 4: Running Starship Campaigns
/
Building Starship-scale Creatures
Step 2: Array
Source
Starship Operations Manual pg. 126
Using your creature’s tier, look up its Armor Class (AC), Target Lock (TL), Hull Points (HP), Critical Threshold (CT), Shield Points (SP), skill bonuses, gunnery bonus, and weapon damage on Table 4–1: Starship Creature Array (page 127). More information on these terms can be found in Understanding Starships on page 78.
Skill Bonuses:
The array provides master skill bonuses and good skill bonuses. Your starship creature should have one skill that uses the master skill bonus, while the rest of its skills use the good skill bonus. The skills used by such creatures during starship combat are typically Computers, Engineering, and Piloting. A creature might also use Mysticism along with the magic officer actions presented on page 148 of Starfinder Character Operations Manual. A starship creature has ranks in each of its skills equal to its tier (minimum 1).
Gunnery Bonus:
A starship creature has levels equal to its tier for the purpose of gunner crew actions.
Weapon Damage:
The high and low weapon damage entries show the damage dealt by the starship creature’s weapons (see Step 3: Size). These are assumed to be direct-fire weapons with medium range (10 hexes).
Table 4–1: Starship Creature Array
TIER
AC
TL
HP
CT
SP
MASTER SKILL BONUS
GOOD SKILL BONUS
GUNNERY BONUS
HIGH WEAPON DAMAGE
LOW WEAPON DAMAGE
1/4
12
10
15
3
8
+5
+2
+2
2d4
1d4
1/3
13
10
20
4
12
+7
+3
+3
2d4
1d4
1/2
14
11
25
5
12
+9
+4
+3
2d4
1d4
1
15
12
30
6
24
+10
+5
+5
4d4
1d4
2
16
13
60
12
40
+12
+7
+6
3d6
2d4
3
17
14
90
18
48
+13
+8
+7
3d6
2d4
4
18
15
110
22
60
+15
+10
+9
4d6
3d4
5
19
16
125
25
80
+16
+11
+10
5d6
3d4
6
20
17
150
30
100
+18
+13
+11
5d8
4d4
7
21
18
175
35
120
+19
+14
+12
6d8
4d4
8
22
19
200
40
140
+21
+16
+14
7d8
3d6
9
23
20
225
45
160
+22
+17
+15
8d8
3d6
10
24
21
250
50
180
+24
+19
+15
1d8×10
4d6
11
25
22
280
56
200
+25
+20
+16
1d8×10
4d6
12
26
23
310
62
220
+27
+22
+17
2d4×10
5d6
13
27
24
340
68
240
+28
+23
+19
2d4×10
5d6
14
28
25
370
74
260
+30
+25
+20
2d6×10
5d8
15
29
26
400
80
300
+31
+26
+22
2d6×10
5d8
16
30
27
440
88
340
+33
+28
+23
2d8×10
6d8
17
31
28
490
98
360
+34
+29
+25
2d8×10
6d8
18
32
29
550
110
400
+36
+31
+26
2d10×10
7d8
19
33
30
600
120
480
+37
+32
+28
2d10×10
7d8
20
34
31
650
130
560
+39
+34
+29
2d12×10
8d8