Archives of Nethys

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Chapter 4: Running Starship Campaigns / Building Starship-scale Creatures

Step 2: Array

Source Starship Operations Manual pg. 126
Using your creature’s tier, look up its Armor Class (AC), Target Lock (TL), Hull Points (HP), Critical Threshold (CT), Shield Points (SP), skill bonuses, gunnery bonus, and weapon damage on Table 4–1: Starship Creature Array (page 127). More information on these terms can be found in Understanding Starships on page 78.

Skill Bonuses: The array provides master skill bonuses and good skill bonuses. Your starship creature should have one skill that uses the master skill bonus, while the rest of its skills use the good skill bonus. The skills used by such creatures during starship combat are typically Computers, Engineering, and Piloting. A creature might also use Mysticism along with the magic officer actions presented on page 148 of Starfinder Character Operations Manual. A starship creature has ranks in each of its skills equal to its tier (minimum 1).

Gunnery Bonus: A starship creature has levels equal to its tier for the purpose of gunner crew actions.

Weapon Damage: The high and low weapon damage entries show the damage dealt by the starship creature’s weapons (see Step 3: Size). These are assumed to be direct-fire weapons with medium range (10 hexes).

Table 4–1: Starship Creature Array

TIER AC TL HP CT SP MASTER SKILL BONUS GOOD SKILL BONUS GUNNERY BONUS HIGH WEAPON DAMAGE LOW WEAPON DAMAGE
1/4 12 10 15 3 8 +5 +2 +2 2d4 1d4
1/3 13 10 20 4 12 +7 +3 +3 2d4 1d4
1/2 14 11 25 5 12 +9 +4 +3 2d4 1d4
1 15 12 30 6 24 +10 +5 +5 4d4 1d4
2 16 13 60 12 40 +12 +7 +6 3d6 2d4
3 17 14 90 18 48 +13 +8 +7 3d6 2d4
4 18 15 110 22 60 +15 +10 +9 4d6 3d4
5 19 16 125 25 80 +16 +11 +10 5d6 3d4
6 20 17 150 30 100 +18 +13 +11 5d8 4d4
7 21 18 175 35 120 +19 +14 +12 6d8 4d4
8 22 19 200 40 140 +21 +16 +14 7d8 3d6
9 23 20 225 45 160 +22 +17 +15 8d8 3d6
10 24 21 250 50 180 +24 +19 +15 1d8×10 4d6
11 25 22 280 56 200 +25 +20 +16 1d8×10 4d6
12 26 23 310 62 220 +27 +22 +17 2d4×10 5d6
13 27 24 340 68 240 +28 +23 +19 2d4×10 5d6
14 28 25 370 74 260 +30 +25 +20 2d6×10 5d8
15 29 26 400 80 300 +31 +26 +22 2d6×10 5d8
16 30 27 440 88 340 +33 +28 +23 2d8×10 6d8
17 31 28 490 98 360 +34 +29 +25 2d8×10 6d8
18 32 29 550 110 400 +36 +31 +26 2d10×10 7d8
19 33 30 600 120 480 +37 +32 +28 2d10×10 7d8
20 34 31 650 130 560 +39 +34 +29 2d12×10 8d8