Archives of Nethys

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Chapter 4: Running Starship Campaigns / Starship Adventure Seeds / Take the Job

The Case of the Missing Racing Ships

Source Starship Operations Manual pg. 144
Though starship drag racing is a nuisance to the Pact Worlds, authorities often overlook it in favor of investigating more serious crimes. When a gang’s fleet of racing starships goes missing on Absalom Station, law enforcement is happy to call it a total loss and close the case. One of the gang leaders is convinced that the disappearance was planned, however, and hires the PCs to look into it further—discreetly, of course. The PCs are tasked with going undercover as drag racers, but they find themselves in over their heads when they learn that the dangers of these starship races go well beyond what they bargained for. This new world is essentially a brutal professional sport, with harsh rules and terrible consequences when those rules are broken. Who stole the starships, and what has happened to them? Was it revenge enacted by a rival racing gang? Or is it all an elaborate ruse in order to trap the PCs in a compromising position?