Archives of Nethys

Pathfinder RPG (1st Edition) Starfinder RPG Pathfinder RPG (2nd Edition)

Biohacker | Envoy | Evolutionist | Mechanic | Mystic | Nanocyte | Operative | Precog | Solarian | Soldier | Technomancer | Vanguard | Witchwarper

Main Details | Alternate Class Features | Archetypes | Class Builds | Stellar Revelations

Stellar Revelations

You learn your first stellar revelations (black hole and supernova) at 1st level, and learn an additional revelation at 2nd level and every 2 levels thereafter. Stellar revelations require you to have a minimum level, and are organized accordingly. Additionally, each is marked with a symbol that indicates whether it is a graviton revelation or a photon revelation; these symbols appear above.
Graviton Revelation
Photon Revelation

Awakened Flames (Su)

Source Galactic Magic pg. 30
Level Required 2
As a standard action, you elevate the energy levels in the body of a target creature within 30 feet, causing it to combust if it moves. Until the end of your next turn, the first time the creature moves from its space, it gains the burning condition (Fortitude negates), dealing 1d6 fire damage per round. This damage increases by 1d6 at 6th level and every 4 levels thereafter. If you’re attuned or fully attuned when you score a critical hit against a creature, you can attempt to use this revelation as a swift action against the creature rather than as a standard action until the end of your next turn. Once you’ve targeted a creature with this revelation, you can’t target it again with awakened flames for 24 hours.