Archives of Nethys

Pathfinder RPG (1st Edition) Starfinder RPG Pathfinder RPG (2nd Edition)

Biohacker | Envoy | Mechanic | Mystic | Nanocyte | Operative | Precog | Solarian | Soldier | Technomancer | Vanguard | Witchwarper

Main Details | Alternate Class Features | Archetypes | Class Builds | Stellar Revelations

Stellar Revelations

You learn your first stellar revelations (black hole and supernova) at 1st level, and learn an additional revelation at 2nd level and every 2 levels thereafter. Stellar revelations require you to have a minimum level, and are organized accordingly. Additionally, each is marked with a symbol that indicates whether it is a graviton revelation or a photon revelation; these symbols appear above.
Graviton Revelation
Photon Revelation

Personal Orbit (Su)

Source Drift Crisis pg. 45
Level Required 2
As a move action, you cause your body to act as a carefully controlled gravity well. Unattended objects of bulk L or less within 5 feet of you (as well as up to 3 items of bulk L or less stowed on your body) drift toward you and begin gently orbiting your body. The total bulk of objects orbiting you in this way can’t exceed half your solarian level, and the objects don’t provide you cover, concealment, or similar defensive advantages. You can retrieve any single item currently orbiting you as a swift action. Allies can pick up items orbiting you as if they were unattended, whereas other creatures must succeed at a Reflex save when attempting to grab one of the items. On a failed save, the action fails and is wasted. When you’re fully attuned, you can give one of your orbiting items to an adjacent creature as a swift action.
This effect lasts for a number of rounds equal to your Charisma modifier or until you leave graviton mode, whichever occurs first. As a move action, you can sustain the effect, resetting its duration to its maximum. When the effect ends, all orbiting objects immediately drop to the ground in your space.