Archives of Nethys

Pathfinder RPG (1st Edition) Starfinder RPG Pathfinder RPG (2nd Edition)

Biohacker | Envoy | Evolutionist | Mechanic | Mystic | Nanocyte | Operative | Precog | Solarian | Soldier | Technomancer | Vanguard | Witchwarper

Main Details | Alternate Class Features | Archetypes | Class Builds | Stellar Revelations

Stellar Revelations

You learn your first stellar revelations (black hole and supernova) at 1st level, and learn an additional revelation at 2nd level and every 2 levels thereafter. Stellar revelations require you to have a minimum level, and are organized accordingly. Additionally, each is marked with a symbol that indicates whether it is a graviton revelation or a photon revelation; these symbols appear above.
Graviton Revelation
Photon Revelation

Unpredictable Gravity (Su)

Source Galactic Magic pg. 30
Level Required 2
As a standard action, you distort the kinesthesia of a target creature within 30 feet. Until the end of your next turn, the first time the creature moves from its space, it gains the flat-footed condition and treats the first square it enters as difficult terrain each time it uses a move action (Fortitude negates all of these effects). At the end of each of its turns, the target can attempt another Fortitude save, ending the revelation’s ongoing effects. If you’re attuned or fully attuned when you score a critical hit against a creature, you can attempt to use this revelation as a swift action against that creature rather than as a standard action until the end of your next turn. Once you’ve targeted a creature with this revelation, it becomes immune to your unpredictable gravity for 24 hours.