Archives of Nethys

Pathfinder RPG (1st Edition) Starfinder RPG Pathfinder RPG (2nd Edition)

Biohacker | Envoy | Evolutionist | Mechanic | Mystic | Nanocyte | Operative | Precog | Solarian | Soldier | Technomancer | Vanguard | Witchwarper

Main Details | Alternate Class Features | Archetypes | Class Builds | Stellar Revelations

Stellar Revelations

You learn your first stellar revelations (black hole and supernova) at 1st level, and learn an additional revelation at 2nd level and every 2 levels thereafter. Stellar revelations require you to have a minimum level, and are organized accordingly. Additionally, each is marked with a symbol that indicates whether it is a graviton revelation or a photon revelation; these symbols appear above.
Graviton Revelation
Photon Revelation

Vivacious Nimbus (Su)

Source Drift Crisis pg. 45
Level Required 10
As a standard action while shedding normal or bright light with your flare revelation, you can infuse the light with the Positive Energy Plane’s life-giving influence, granting creatures in the illuminated area the effects of the death ward spell. This additional effect lasts for 1 round or until you leave photon mode, whichever happens first, though you can maintain this effect as a standard action each round (or as a move action if you’re fully attuned). When you blind an undead creature with your flare revelation flash of brilliant light, the target also takes force damage equal to your solarian level.
You must have the flare revelation to select this revelation.