|||
Home
Afflictions
Aliens
Classes
Conditions
Equipment
Feats
Races
Rules
Setting
Skills
Spells/Rituals
Themes
Vehicles
Licenses
Search
Sources
Contact Us
Contributors
Support the Archives
Maximize Menu
Archives of Nethys
Afflictions
Aliens
Classes
Conditions
Equipment
Feats
Races
Rules
Setting
Skills
Spells/Rituals
Themes
Vehicles
Licenses
Search
Sources
Contact Us
Contributors
Support the Archives
Toggle Theme
Archives of Nethys
Biohacker
|
Envoy
|
Evolutionist
|
Mechanic
|
Mystic
|
Nanocyte
|
Operative
|
Precog
|
Solarian
|
Soldier
|
Technomancer
|
Vanguard
|
Witchwarper
Drone
Main Details
|
Alternate Class Features
|
Archetypes
|
Class Builds
|
Fields of Study
|
Theorems
Explosive Biohack
(Ex)
Source
Starfinder Enhanced pg. 34
As a move action, you can cause your next attack before the end of your turn that would deliver a biohack to explode upon impact. Upon a successful attack, this explosion does not cause additional damage but creates an aerosolized version of your biohack in a 5-foot radius around the targeted creature, applying the biohack to any creature in the area that breathes. The durations of any effects are halved.