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Archives of Nethys
Afflictions
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Archives of Nethys
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Temporal Anomalies
Cease Momentum (Su)
Source
Starfinder Enhanced pg. 64
Precog Level Required
11
You’re capable of using time as a temporal shield, arresting the momentum of creatures and blocking motion. As a reaction when a creature within 60 feet would move out of their current space, you can attempt to halt their momentum, jolting them to a stop. The target must succeed at a Reflex saving throw or their motion is halted, they remain in their original space, and the action they spent is wasted and has no effect. You can’t use this ability again until you spend 1 Resolve Point to regain Stamina Points after a 10-minute rest.