|||
Home
Afflictions
Aliens
Classes
Conditions
Equipment
Feats
Races
Rules
Setting
Skills
Spells/Rituals
Themes
Vehicles
Licenses
Search
Sources
Contact Us
Contributors
Support the Archives
Maximize Menu
Archives of Nethys
Afflictions
Aliens
Classes
Conditions
Equipment
Feats
Races
Rules
Setting
Skills
Spells/Rituals
Themes
Vehicles
Licenses
Search
Sources
Contact Us
Contributors
Support the Archives
Toggle Theme
Archives of Nethys
Biohacker
|
Envoy
|
Evolutionist
|
Mechanic
|
Mystic
|
Nanocyte
|
Operative
|
Precog
|
Solarian
|
Soldier
|
Technomancer
|
Vanguard
|
Witchwarper
Drone
Main Details
|
Archetypes
|
Class Builds
|
Anchors
|
Temporal Anomalies
Moment’s Pause (Su)
Source
Starfinder Enhanced pg. 65
Precog Level Required
14
You can trap others in a moment, leaving them frozen in time. Once per day as a full action, you can force a creature within 60 feet of you to pause, freezing them in time. The creature must succeed at a Will saving throw or gain the paralyzed condition for a number of rounds equal to your Dexterity modifier. Each round, that creature can retry this saving throw as a full action; if they succeed, they break free and re-enter the timestream, and the temporal backlash deals you 10 damage per round that the target was paralyzed. This damage can’t be reduced in any way.