Archives of Nethys

Pathfinder 1E | Pathfinder 2E | Starfinder

Biohacker | Envoy | Mechanic | Mystic | Operative | Solarian | Soldier | Technomancer | Vanguard | Witchwarper

Main Details | Archetypes | Class Builds | Aspects | Disciplines


Source Character Operations Manual pg. 53
You embody the forces that keep a system separated from its surroundings, isolating the reach of its entropy.

Aspect Insight (Ex): You gain Improved Combat Maneuver (sunder) as a bonus feat and a +2 insight bonus to Perception checks.

Aspect Embodiment (Ex): Once per combat encounter, when an attack misses you or hits but fails to damage you, or you succeed at a saving throw that negates an effect, you can gain 1 Entropy Point without taking any additional action.

Aspect Catalyst (Su): Each ally within 30 feet gains the ability to use your mitigate class feature without spending Entropy Points once within the next 10 rounds, using your vanguard level to determine the amount of damage reduced.

Improved: Each ally within 30 feet can instead use your mitigate ability twice in the next 10 rounds.

Aspect Finale (Su): When you use your mitigate ability, it applies to all attacks against you until the end of your next turn. This doesn’t apply to allies using it as a result of your aspect catalyst.