Archives of Nethys

Pathfinder RPG (1st Edition) Starfinder RPG Pathfinder RPG (2nd Edition)

Biohacker | Envoy | Evolutionist | Mechanic | Mystic | Nanocyte | Operative | Precog | Solarian | Soldier | Technomancer | Vanguard | Witchwarper

Main Details | Alternate Class Features | Archetypes | Class Builds | Aspects | Disciplines


Source Starfinder Enhanced pg. 92
You control the natural entropy in your surroundings to bend and distort how it interacts with yourself and others.

Aspect Insight (Su): You gain Improved Combat Maneuver (trip) as a bonus feat and a +2 insight bonus to Stealth checks.

Aspect Embodiment (Su): Once per combat, when you deal damage to a creature that has concealment, you can gain 1 Entropy Point without taking an additional action. If the creature has total concealment, you gain 2 Entropy Points.

Aspect Catalyst (Su): You and your allies within 30 feet gain concealment until the end of your next turn.

Improved: All allies within 30 feet gain concealment for 2 rounds.

Aspect Finale (Su): You can spend 2 Entropy Points as a reaction to give your allies within 30 feet total concealment for 2 rounds.